Add An alternative stretch display mode that behaves more like the stretch visualization in Maya

add An alternative stretch display mode that behaves more like the stretch visualization in Maya.Blender’s native stretch evaluation is useless for checkerboard patterns, yet checking each one manually with checkerboards is very tedious. Is it possible to add a preview mode more similar to Maya’s for inspecting stretch?

Could you please provide an example of the stretching issue and clarify what exactly Maya is displaying? I haven’t worked with Maya directly.

We use Blender’s built-in UV overlay to display stretching. You can enable it in the Overlay settings, as shown in the screenshot below.

In the latest version of Zen UV, both algorithms are functional and include the ability to select stretched faces. Please update the addon.

Here is the link to the documentation:

Blender’s‑default stretch visualization is practically useless for my workflow. By contrast, Maya’s distortion preview is very clear; I can instantly spot exactly where UV stretching occurs. I’d like to request adding a Maya‑style UV‑stretch preview mode to ZenUV.

As shown in the two images I sent, Blender’s stretch display is nearly useless for checking UV distortion. It can even be misleading.

What I see in your screenshot is a hybrid of the two Blender algorithms. We’ll try to create something similar.