Hi,
I’ve noticed a small issue with how the viewport restores after closing a split editor. When I open a new Blender file and use the button to split my 3D viewport (with direction set to ‘Bottom’), then toggle the same button to close it, the 3D viewport doesn’t go back to its original size. Instead, the timeline editor at the bottom stretches up to fill that space.
It’s not a huge problem but it’s a bit annoying.